In short. The keys below work in a model’s window on a Mac, when you aren’t typing in a text field. Letters work without Command: G, R and S choose Move, Rotate and Scale, E extrudes, F frames the selection.
Each key is also described with its tool in the other chapters. On iPad, the same commands are buttons and menus in the app.
Tools
| Key | What it does |
|---|---|
| G | Move |
| R | Rotate (in Tile Stamp, rotates the tile instead) |
| S | Scale |
| V | The Slide tool, on and off |
| P | Paint, on and off |
| T | Tile Stamp, on and off |
Select
| Key or mouse | What it does |
|---|---|
| Click | Select |
| Shift-click | Add to the selection, or take out what’s already in it |
| Drag from an empty spot | Box selection |
| Shift-drag | Add a box to the selection |
| Double-click | Select a loop of edges (Edge mode) or of faces (Face mode) |
| Shift-double-click | Add a loop to the selection |
See Select and transform.
Model
| Key | What it does |
|---|---|
| E | Extrude the selected faces; in Edge mode, extrude the selected edges on the open border of the mesh |
| I | Inset |
| Control-B | Bevel the outline of the selected faces (Face mode), the selected edges (Edge mode) or vertices (Vertex mode): move the pointer for the width, scroll or + and − for the segments, click to keep it |
| Control-R | Loop Cut |
| Delete | Delete what’s selected; in Edge mode, dissolve the edges |
| Shift-N | Flip normals |
| Command-D | Duplicate the selected objects |
| Command-G | Group the selected objects under a new empty parent |
| Shift-P | Separate: the selected faces become a new object |
| Command-J | Join the selected objects into the first one selected |
| Control-A | Apply Transform, in Object mode: the object’s position, rotation and scale are built into its shape, then set back to 0, 0 and 1 (also in the Inspector) |
| H | Hide the selected faces or objects |
| Option-H | Unhide: in Face, Edge or Vertex mode, every hidden face of the object; in Object mode, every hidden object |
| Esc | Cancel a slide or a bevel while it’s in progress |
| Return, Esc | Done and Cancel in the Combine and Mirror panels |
| Command-Z, Shift-Command-Z | Undo, Redo |
See Modeling.
View
| Key or mouse | What it does |
|---|---|
| F | Frame the selection |
| / | Isolate the selected objects, or leave Isolate |
| Esc | Leave Isolate |
| Right-drag | Pan |
| Option-right-drag, or drag with the middle button | Orbit |
| Scroll, or pinch on the trackpad | Zoom (a trackpad’s scroll can orbit or pan instead: Trackpad scroll in Settings) |
| Command-scroll | Zoom, whatever the trackpad setting |
| Shift-scroll | Swap orbit and pan, when the trackpad scroll orbits or pans |
See Getting around.
Paint
| Key or mouse | What it does |
|---|---|
| X | Swap the two colors |
| Option-click | Pick a color from the model (eyedropper) |
See Palettes and colors.
Tile Stamp
| Key or mouse | What it does |
|---|---|
| R | Rotate the tile a quarter turn |
| F | Flip the tile left to right |
| Shift-F | Flip the tile top to bottom |
| Arrow keys | The next tile in the sheet, left, right, up or down |
| Option-click | Pick the tile from a face (eyedropper) |
See Tiles.
UV editor
With the pointer in the UV editor:
| Key or mouse | What it does |
|---|---|
| W | Select |
| G | Move |
| S | Scale |
| R | Rotate |
| B | Paint |
| X | Swap the two colors |
| Scroll | Pan |
| Command-scroll, or pinch on the trackpad | Zoom |
| Right-drag | Pan |
The other keys, such as Delete, H, F and /, work there as they do in the model view.
See The UV editor.
The app
| Key | What it does |
|---|---|
| Command-N | New Model |
| Command-O | Open… a model (on the home screen) |
| Shift-Command-0 | Back to the home screen (Window → Qwartz Home) |
| Command-, | Settings |
| Command-? | Qwartz Help, these pages |
| Return | The sheet’s main button: Export, Render, or the purchase in the Unlock sheet |
| Esc | Close the Export, Render, Unlock or Models sheet (while a render runs, cancel it) |
Something missing or unclear? Write to [email protected].